Here are couple of stuff I've been working on and off the past couple weeks during lunch and after hours. I have been bouncing back and forth between the two but trying to get them finished soon.
Thought I'd toss some of my old sketchlist work up here... funny how looking through it after not seeing it for awhile how little of it seems as good as your remember - I guess that means you're improving a little? Or just that you realize where you need work more? Either way, I think it's actually a good thing.
This is a new one, actually. I think every year I'm giving this friend of mine a new chapter. The text ended up a little dark, unfortunately. This is the one from last year, the first one. I prefer it to the new one, actually.
I need to work faster so I can finish a painting before I get bored. I was inspired by this mouse pad with art by Wang Wei, an illustrator for Blizzard. I'm really enjoying this one.
Finished! I think I like doing this insane linework stuff. I used to do this kind of work a lot back in college, but it was very time consuming, and not very practical as "concept art portfolio" work, but now that I have a job, maybe I should start doin this kind of stuff as personal work more often.
Also, I am going to start doing all of my concept art in finger-paints... or as mobiles.
This is the official, unofficial blog of the Big Huge Games art team. The artwork shown here consists of art produced by Big Huge Artists, created when they're not creating Big Huge game art.
A Big Huge Games' art exhibition which ran at the Rosenberg Gallery at the Maryland Institute College of Art from September 14th through October 8th, 2006.