I have been playing around with creating graphic design type images lately to help improve my sense of design and color usage. Here's one I have worked on lately. The three main objects are actually max models rendered with the toon shader. Any thoughts about what sort of things I could do to improve the image? Thanks!
Awesome, Mondul, and that's an interesting approach starting in Max. you should try some different colors, just for fun - these work well but I bet with the simplicity of the image you could throw in several variations and go pretty far with it.
This is the official, unofficial blog of the Big Huge Games art team. The artwork shown here consists of art produced by Big Huge Artists, created when they're not creating Big Huge game art.
A Big Huge Games' art exhibition which ran at the Rosenberg Gallery at the Maryland Institute College of Art from September 14th through October 8th, 2006.
2 comments:
Whoa dude, I really enjoy this style. I like the graphic contrast of the simple shapes with the noisy frequency lines in the background. Fun design!
Awesome, Mondul, and that's an interesting approach starting in Max.
you should try some different colors, just for fun - these work well but I bet with the simplicity of the image you could throw in several variations and go pretty far with it.
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